Miguel Iglesias Abarca — Portfolio & Personal Work —

MY WORK & EXPERIENCE

crypts

ARES ATLAS

Ares Atlas is a 2D & 3D platformer, where we follow Ares on her journey of exploration, documented in a personal atlas that expands with new discoveries. After touching a temporal crystal, past versions of herself appear, mirroring her movements.

AWARDED WITH:

  • Best technology award
  • Best design honorific mention
  • Best overall game honorific mention
  • crypts

    MOTS

    Mots is a casual 2D puzzle game focused on learning and practicing Catalan. Across different levels, players solve word-based challenges, discovering new terms and their meanings as they progress.

    AWARDED WITH:

  • Best fun award, by SocialPoint
  • Best overall game award, by GameBCN
  • crypts

    SPITS & CRYPTS

    Spits and Crypts is a 2D RPG puzzle platformer, 2D engine-powered set in ancient Egypt. The gameplay focuses on exploration, allowing players to traverse Egyptian landscapes while uncovering secrets through puzzles and challenges. Additionally, the game features turn-based strategic combat with a variety of enemies and creatures, adding a unique dynamism to the setting.

    Mind's Abyss

    MIND'S ABYSS

    Minds Abyss is an unforgettable 3D cooperative adventure that explores the complexities of a retired miner’s mind as he battles Alzheimer’s. Players take on the roles of a dream and a nightmare, traveling through the miner’s mental islands while being pursued by the ominous specter of oblivion.

    AWARDED WITH:

  • Best overall game award
  • Stelar

    STELAR

    Stelar is a 2D puzzle game about serenity, logic, and creativity under the stars. Players create constellations in tranquil cosmic landscapes, accompanied by soothing music. It's a peaceful puzzle experience with no time pressure, allowing you to explore the wonders of the universe at your own pace.

    AWARDED WITH:

  • Best overall game award
  • Most sub-themes zaward
  • Alien

    ALIEN ESCAPE

    Alien Escape is a first-person sci-fi thriller where the player takes on the role of the last survivor of a space station under attack by an alien creature. As they explore the environment, they must complete missions to escape alive.

    AWARDED WITH:

  • Best 3D scenario award
  • ABOUT ME

    Hi! I’m a passionate Game Developer and Designer currently studying at CITM | UPC. Ever since I got my hands on my first tablet as a kid, I’ve been fascinated by video games and how they’re made. I started by creating simple 2D platformers with basic tools, making my friends play them just to see their reactions.

    As I grew older, my passion only deepened. I explored level design through in-game editors in Fortnite and Roblox, pushing the limits of what I could create.

    The real turning point came when I realized I could turn this passion into a career. Now, I’m fully committed to designing engaging and challenging experiences, aiming to create games that are not just fun but leave a lasting impact on players.

    TOOLS

    Maya Maya
    Blender Blender
    ZBrush ZBrush
    Substance Painter Substance
    Photoshop Photoshop
    Unreal Unreal
    Unity Unity
    C++ C++
    Figma Figma

    SKILLS

    • Strong Communication & Active Listening
    • Team Leadership & Collaboration
    • Problem-Solving & Critical Thinking
    • Adaptability & Time Management
    • Creative Vision & Innovation

    CONTACT

    Feel free to reach out for collaborations or job opportunities! You can contact me through:

    Email: migueliglesiasabarca@gmail.com

    Or via LinkedIn