Miguel Iglesias Abarca — Portfolio & Personal Work —

MY WORK & EXPERIENCE

warhammer

Warhammer 40K: The Last Marine

40
5 months

This project is a 3D level-based experience where players navigate through environments designed to balance challenge and flow. Across multiple stages, I built blockouts, shaped the difficulty curve, and implemented AI navigation, complemented by custom audio and VFX to enhance atmosphere and feedback.

king

Wheels and Wings

10
6 months

Wheels and Wings is a solarpunk puzzle-platformer prototype where we follow Litzi on her journey to find her parrot, Sunny. Through cozy yet challenging levels, the game integrates motor disability obstacles as core mechanics, turning them into meaningful puzzles of awareness and resilience.

crypts

ARES ATLAS

5
8 days

Ares Atlas is a 2D & 3D platformer, where we follow Ares on her journey of exploration, documented in a personal atlas that expands with new discoveries. After touching a temporal crystal, past versions of herself appear, mirroring her movements.

Best technology award
Best design mention
Best overall game mention
crypts

MOTS

5
1 month

Mots is a casual 2D puzzle game focused on learning and practicing Catalan. Across different levels, players solve word-based challenges, discovering new terms and their meanings as they progress.

Best fun award by SocialPoint
Best overall game award by GameBCN
crypts

SPITS & CRYPTS

20
≈ 3 months

Spits and Crypts is a 2D RPG puzzle platformer, 2D engine-powered set in ancient Egypt. The gameplay focuses on exploration, allowing players to traverse Egyptian landscapes while uncovering secrets through puzzles and challenges. Additionally, the game features turn-based strategic combat with a variety of enemies and creatures, adding a unique dynamism to the setting.

Mind's Abyss

MIND'S ABYSS

5
7 days

Minds Abyss is an unforgettable 3D cooperative adventure that explores the complexities of a retired miner’s mind as he battles Alzheimer’s. Players take on the roles of a dream and a nightmare, traveling through the miner’s mental islands while being pursued by the ominous specter of oblivion.

Best overall game award
Stelar

STELAR

4
6 days

Stelar is a 2D puzzle game about serenity, logic, and creativity under the stars. Players create constellations in tranquil cosmic landscapes, accompanied by soothing music. It's a peaceful puzzle experience with no time pressure, allowing you to explore the wonders of the universe at your own pace.

Best overall game award
Most sub-themes included award
Alien

ALIEN ESCAPE

5
≈ 2 months

Alien Escape is a first-person sci-fi thriller where the player takes on the role of the last survivor of a space station under attack by an alien creature. As they explore the environment, they must complete missions to escape alive.

Best 3D scenario award

ABOUT ME

Hi! I’m a passionate Game Developer and Designer currently studying at CITM | UPC. Ever since I got my hands on my first tablet as a kid, I’ve been fascinated by video games and how they’re made. I started by creating simple 2D platformers with basic tools, making my friends play them just to see their reactions.

As I grew older, my passion only deepened. I explored level design through in-game editors in Fortnite and Roblox, pushing the limits of what I could create.

The real turning point came when I realized I could turn this passion into a career. Now, I’m fully committed to designing engaging and challenging experiences, aiming to create games that are not just fun but leave a lasting impact on players.

TOOLS

Maya Maya
Blender Blender
ZBrush ZBrush
Substance Painter Substance
Photoshop Photoshop
Unreal Unreal
Unity Unity
C++ C++
Figma Figma

SKILLS

  • Strong Communication & Active Listening
  • Team Leadership & Collaboration
  • Problem-Solving & Critical Thinking
  • Adaptability & Time Management
  • Creative Vision & Innovation

CONTACT

Feel free to reach out for collaborations or job opportunities! You can contact me through:

Email: migueliglesiasabarca@gmail.com

Or via LinkedIn