Wheels and Wings

About the Project

Role

Level Designer, 3D artist

Technologies Used

Unity, Blender, Figma

Development Period

Jan 2024 – Jun 2024 (6 months)

Wheels and Wings is a puzzle-platformer prototype developed during the King x Trojan Horse was a Unicorn Mentorship Program. Over six months, our team designed and built a solarpunk-inspired experience where players accompany Litzi in search of her parrot, Sunny.

As Level Designer, my main responsibility was to create engaging, intuitive, and cozy levels that enhanced the core mechanics of the game. I worked on early sketches, iterated blockouts, and developed final playable layouts, ensuring smooth puzzle flow and accessibility.

The project explores the daily obstacles faced by people with motor disabilities, integrating them into gameplay mechanics to raise awareness while maintaining a fun and rewarding experience. The goal was to design a calm yet meaningful game, blending challenge with empathy.

I’m really proud of what we created together, and grateful to King and THU for making this mentorship possible and to my teammates for their incredible collaboration and hard work.

Available on itch.io
Wheels and Wings screenshot Wheels and Wings screenshot Wheels and Wings screenshot